fmod¶
Description¶
Floating point remainder of x/y. The floating-point remainder is calculated such that x = i * y + f, where i is an integer, f has the same sign as x, and the absolute value of f is less than the absolute value of y.
Signature¶
T fmod<T>( T x, T y) where T : __BuiltinFloatingPointType; vector<T, N> fmod<T, int N>( vector<T, N> x, vector<T, N> y) where T : __BuiltinFloatingPointType; matrix<T, N, M> fmod<T, int N, int M>( matrix<T, N, M> x, matrix<T, N, M> y) where T : __BuiltinFloatingPointType;
Generic Parameters¶
T: __BuiltinFloatingPointType¶
N : int¶
M : int¶
Parameters¶
x : T¶
The dividend.
y : T¶
The divisor.
x : vector<T, N>¶
The dividend.
y : vector<T, N>¶
The divisor.
x : matrix<T, N, M>¶
The dividend.
y : matrix<T, N, M>¶
The divisor.
Return value¶
The floating-point remainder of x/y.
Availability and Requirements¶
Defined for the following targets:
hlsl¶
Available in all stages.
glsl¶
Available in all stages.
cpp¶
Available in all stages.
cuda¶
Available in all stages.
metal¶
Available in all stages.
wgsl¶
Available in all stages.
spirv¶
Available in all stages.
llvm¶
Available in all stages.