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TextureBuffer<T>.init¶

Description¶

Signature¶

TextureBuffer<T>.init(__DynamicResource<__DynamicResourceKind.General> res);

TextureBuffer<T>.init(DescriptorHandle<TextureBuffer<T>> bindless);

Parameters¶

res : __DynamicResource<__DynamicResourceKind.General>¶

bindless : DescriptorHandle<TextureBuffer<T >>¶

On this page
  • TextureBuffer<T>.init
    • Description
    • Signature
    • Parameters
      • res : __DynamicResource<__DynamicResourceKind.General>
      • bindless : DescriptorHandle<TextureBuffer<T >>