typealias SamplerCubeShadow<int format>¶
Description¶
Represents a handle to a Cube combined texture-sampler for shadow comparison.
Signature¶
typealias SamplerCubeShadow<int format> = _Texture<float, __ShapeCube, 0, 0, 0, 0, 1, 1, format>;
Generic Parameters¶
format : int = 0¶
The storage format of the texture.
See also¶
Please refer to _Texture for more information about texture types.