struct SamplerComparisonState¶
Conditionally conforms to: __IDynamicResourceCastable<__DynamicResourceKind.Sampler>
Description¶
Sampling state for filtered texture fetches that include a comparison operation before filtering.
Fields¶
descriptorAccess : DescriptorAccess = DescriptorAccess.Unknown¶
kind : DescriptorKind = DescriptorKind.Sampler¶
Methods¶
Conditional Conformances¶
Conformance to __IDynamicResourceCastable<__DynamicResourceKind.Sampler>¶
SamplerComparisonState additionally conforms to __IDynamicResourceCastable<__DynamicResourceKind.Sampler>.