RWByteAddressBuffer.Load¶
Description¶
Load a 32-bit unsigned integer or value with type of T from the buffer at the specified location.
Signature¶
/// Requires Capability Set 1: uint RWByteAddressBuffer.Load(int location); /// Requires Capability Set 2: uint RWByteAddressBuffer.Load( int location, out uint status); /// Requires Capability Set 1: T RWByteAddressBuffer.Load<T>(uint location);
Generic Parameters¶
T¶
The type of the value to load from the buffer.
Parameters¶
location : int¶
The input address in bytes, which must be a multiple of 4.
status : uint¶
[out] The status of the operation.
location : uint¶
The input address in bytes, which must be a multiple of 4.
Return value¶
The value loaded from the buffer.
Remarks¶
You can’t access the output parameter status directly; instead, pass the status to the CheckAccessFullyMapped intrinsic function. CheckAccessFullyMapped returns TRUE if all values from the corresponding Sample, Gather, or Load operation accessed mapped tiles in a tiled resource. If any values were taken from an unmapped tile, CheckAccessFullyMapped returns FALSE. When targeting non-HLSL, the status is always 0.
Availability and Requirements¶
Capability Set 1¶
Defined for the following targets:
hlsl¶
Available in all stages.
glsl¶
Available in all stages.
cpp¶
Available in all stages.
cuda¶
Available in all stages.
metal¶
Available in all stages.
wgsl¶
Available in all stages.
spirv¶
Available in all stages.
llvm¶
Available in all stages.
Capability Set 2¶
Defined for the following targets:
hlsl¶
Available in all stages.