RayQuery<uint rayFlagsGeneric>.CommittedTriangleBarycentrics¶
Description¶
Signature¶
vector<float, 2> RayQuery<uint rayFlagsGeneric>.CommittedTriangleBarycentrics();
Availability and Requirements¶
Defined for the following targets:
hlsl¶
Available in all stages.
glsl¶
Available in all stages.
metal¶
Available in all stages.
spirv¶
Available in all stages.
Requires capability: spvRayQueryKHR.