RayQuery<uint rayFlagsGeneric>.CommittedStatus

Description

Returns the status of the committed (closest) hit.

Signature

uint RayQuery<uint rayFlagsGeneric>.CommittedStatus();

Return value

COMMITTED_STATUS indicating type of committed hit, if any

Remarks

Valid after traversal is complete (Proceed() returns false)

Availability and Requirements

Defined for the following targets:

hlsl

Available in all stages.

glsl

Available in all stages.

metal

Available in all stages.

spirv

Available in all stages.

Requires capability: spvRayQueryKHR.