typealias RasterizerOrderedTexture2DArray<T, int sampleCount, int format>¶
Description¶
Represents a handle to a rasterizer-ordered 2D texture array.
Signature¶
typealias RasterizerOrderedTexture2DArray<T, int sampleCount, int format> = _Texture<T, __Shape2D, 1, 0, sampleCount, 3, 0, 0, format>;
Generic Parameters¶
T: ITexelElement = vector<float, 4>¶
The texel type of the texture.
sampleCount : int = 0¶
The number of samples in the texture, when the texture is multisampled.
format : int = 0¶
The storage format of the texture.
See also¶
Please refer to _Texture for more information about texture types.