RasterizerOrderedByteAddressBuffer.Load4Aligned

Description

Load four 32-bit unsigned integers from the buffer at the specified location with alignment of uint4, which is 16.

Signature

vector<uint, 4> RasterizerOrderedByteAddressBuffer.Load4Aligned(
    uint location,
    uint alignment);

vector<uint, 4> RasterizerOrderedByteAddressBuffer.Load4Aligned(
    uint location);

Parameters

location : uint

The input address in bytes which must be a multiple of alignment of 16.

alignment : uint

Return value

uint4 Four 32-bit unsigned integer value loaded from the buffer.

Availability and Requirements

Defined for the following targets:

hlsl

Available in all stages.

glsl

Available in all stages.

cpp

Available in all stages.

cuda

Available in all stages.

metal

Available in all stages.

wgsl

Available in all stages.

spirv

Available in all stages.

llvm

Available in all stages.