HitObject.LoadLocalRootTableConstant

Description

Loads a root constant from the local root table referenced by the hit object. Valid if the hit object represents a hit or a miss. RootConstantOffsetInBytes must be a multiple of 4.

Signature

uint HitObject.LoadLocalRootTableConstant(uint RootConstantOffsetInBytes);

Parameters

RootConstantOffsetInBytes : uint

Availability and Requirements

Defined for the following targets:

hlsl

Available in stages: raygen, closesthit, miss.

Requires capabilities: hlsl_nvapi, ser_hlsl_native.

cuda

Available in stages: raygen, closesthit, miss.