typealias DepthTexture2D<int format>¶
Description¶
Represents a handle to a 2D depth texture.
Signature¶
typealias DepthTexture2D<int format> = _Texture<float, __Shape2D, 0, 0, 0, 0, 1, 0, format>;
Generic Parameters¶
format : int = 0¶
The storage format of the texture.
See also¶
Please refer to _Texture for more information about texture types.