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AppendStructuredBuffer<T, L>.init¶

Description¶

Signature¶

AppendStructuredBuffer<T, L>.init(__DynamicResource<__DynamicResourceKind.General> res)
    where L : IBufferDataLayout;

AppendStructuredBuffer<T, L>.init(DescriptorHandle<AppendStructuredBuffer<T, L>> bindless)
    where L : IBufferDataLayout;

Parameters¶

res : __DynamicResource<__DynamicResourceKind.General>¶

bindless : DescriptorHandle<AppendStructuredBuffer<T, L >>¶

On this page
  • AppendStructuredBuffer<T, L>.init
    • Description
    • Signature
    • Parameters
      • res : __DynamicResource<__DynamicResourceKind.General>
      • bindless : DescriptorHandle<AppendStructuredBuffer<T, L >>