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typealias _Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.TextureCoord¶

Signature¶

typealias _Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.TextureCoord = 
    vector<float, Shape.dimensions>;
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  • typealias _Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.TextureCoord
    • Signature