typealias _Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.TextureCoord¶
Signature¶
typealias _Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.TextureCoord = vector<float, Shape.dimensions>;
typealias _Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.TextureCoord = vector<float, Shape.dimensions>;