_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.init

Description

Signature

_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.init(
    __DynamicResource<__DynamicResourceKind.General> res)
    where T : ITexelElement
    where Shape : __ITextureShape;

_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.init(
    DescriptorHandle<_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>> bindless)
    where T : ITexelElement
    where Shape : __ITextureShape;

Parameters

res : __DynamicResource<__DynamicResourceKind.General>

bindless : DescriptorHandle<_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format >>