typealias _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Handle¶
Signature¶
typealias _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Handle = DescriptorHandle<_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>>;