_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetSamplePosition

Description

Signature

vector<float, 2> _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.GetSamplePosition(
    int s)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 1;

Parameters

s : int

Availability and Requirements

Defined for the following targets:

hlsl

Available in all stages.

glsl

Available in all stages.

cpp

Available in all stages.

cuda

Available in all stages.

spirv

Available in all stages.