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_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.descriptorAccess¶

Signature¶

static const DescriptorAccess _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.descriptorAccess = access;
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  • _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.descriptorAccess
    • Signature