--- layout: stdlib-reference --- # RayQuery\\.CandidateRayPrimitiveIndex ## Description Gets the primitive index for the candidate hit. ## Signature
int RayQuery<uint rayFlagsGeneric>.CandidateRayPrimitiveIndex();

## Return value Zero-based index of the primitive in the geometry ## Remarks GLSL/SPIRV only ## Availability and Requirements Defined for the following targets: #### glsl Available in all stages. #### metal Available in all stages. #### spirv Available in all stages. Requires capability: `spvRayQueryKHR`.