--- layout: stdlib-reference --- # HitObject\.GetGeometryIndex ## Description Returns the geometry index of a hit. Valid if the hit object represents a hit. ## Signature
uint HitObject.GetGeometryIndex();

## Availability and Requirements Defined for the following targets: #### hlsl Available in stages: `raygen`, `closesthit`, `miss`. Requires capabilities: `hlsl_nvapi`, `ser_hlsl_native`. #### glsl Available in stages: `raygen`, `closesthit`, `miss`. #### cuda Available in stages: `raygen`, `closesthit`, `miss`. #### spirv Available in stages: `raygen`, `closesthit`, `miss`. Requires capabilities: `spvRayTracingKHR`, `spvShaderInvocationReorderEXT`.