--- layout: stdlib-reference --- # HitObject\.GetGeometryIndex ## Description Returns the geometry index of a hit. Valid if the hit object represents a hit. ## Signature
uint HitObject.GetGeometryIndex();
## Availability and Requirements
Defined for the following targets:
#### hlsl
Available in stages: `raygen`, `closesthit`, `miss`.
Requires capabilities: `hlsl_nvapi`, `ser_hlsl_native`.
#### glsl
Available in stages: `raygen`, `closesthit`, `miss`.
#### cuda
Available in stages: `raygen`, `closesthit`, `miss`.
#### spirv
Available in stages: `raygen`, `closesthit`, `miss`.
Requires capabilities: `spvRayTracingKHR`, `spvShaderInvocationReorderEXT`.