--- layout: stdlib-reference --- # typealias DepthTexture1D\ ## Description Represents a handle to a 1D depth texture. ## Signature
typealias DepthTexture1D<int format> = 
    _Texture<float, __Shape1D, 0, 0, 0, 0, 1, 0, format>;
## Generic Parameters #### format : int = 0 The storage format of the texture. ## See also Please refer to _Texture for more information about texture types.